![]() ![]() These enemies have two attacks: The most common attack, "Bump in the Night," is just a basic attack used in rank 1-3. ![]() These are the common front-line enemies you'll see in the Ruins, boasting very little health, evasion, and generally no threat. The Bandit team, The Cultist Team, Spiders, Maggots, and the Madman Exclusive Enemies (for now): Bone Rabble (Threat Level: Mild) In order to maximize your treasure output as well, It is recommended that you bring two skeleton keys and two holy waters for curio exploitation, along with 3-4 shovels for both wall surmounting and backup curio exploitation. Alongside him, the enemies within the Ruins are heavily resistant to bleed but extremely weak to stun and blight, so bringing a plague doctor or any alternative classes with those skills can be a godsend to you. For future adventurers, we advise bringing a crusader here since he's the only character that has an anti-Unholy property in one of his skills. In terms of combat mechanics, the enemies here mainly focus on regular damage or high stress damage, with some stun procs and very rare chance of bleed procs doled out from enemies. The main theme of this area is a focus on the Unholy, namely centered around skeletons and the undead. The Ruins is the first dungeon you will explore when starting out, and itÂ’s possibly the tamest dungeon in general when it comes to themed mechanics. Or use the shovel if you'd like to give a hero +100 stress.Part 5: Overview: The Ruins The Ruins "Come explore the rich history and deep culture from our family line" Post theme: +20% DMG buff until next camp Barnacle crusted chest Your hero receives a +30% DMG buff until next camp! You find gold or gems x2 or receive +100 light! The curios list is still here, but the interactive features and effects are gone! Unfortunatlely, the interactive curios sheet that was available on this page (and on the trinkets page) broke down by changing the new website design. ![]()
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